Ive read a lot of complaints about controls. You tap the tile you want to walk to / interact with, and you double tap in a direction to run that direction . Tap once to stop, then move to the newly tapped spot.
Its not perfect, and itd be nice if there was a d pad/ action button option, but Ive gotten used to it 2 hours in and it feels natural now. Still the occasional missed click/tap, but Ive played many worse-controlled games out there. That said - devs, its worth architecting a dpad/buttons scheme to get the ratings up, cause this is a great game.
Visual style is kinda weird/inconsistent, but I got used to it pretty quickly. Love the animated monsters and cheesy sega cd era cutscenes. Its decent difficulty side, but the encounter rate is wildly variable. Might go 3 screens, might go 3 steps.
Overall, Im a few hours in and having a great time! Paid a buck - way worth it.
Also, they redid the menu in a very apple settings-menu-ey way, and it looks bizarre but moves quickly.
All in all, a ton of fun. Happy to support this dev - more like this please :)
Swerd about Vay, v1.3.1